There are a thousand different ways to learn how to play guitar, but have you ever wanted to do it by playing along to Offspring songs on your iPad? Of course you did! And as luck would have it now you can with Rock Prodigy. The app is a fully-featured guitar trainer, allowing users to play along with three different Offspring songs and learn all the riffs made famous by Dexter and Noodles. The feature list is pretty staggering, showcasing a chromatic tuner, the ability to slow down, loop or auto pause tracks, polyphonic pitch detection that can tell the difference between single notes and chords, an optional Line-in so you can hear your guitar in the track and much more.
The app works with any electric or acoustic guitar and comes pre-loaded with instructions and all the various guitar parts for “Come Out and Play (You Gotta Keep ‘Em Separated). Furthermore, users can also download full lessons for “The Kids Aren’t Alright,” and “You’re Gonna Go Far, Kid” from within the app totally for free. Granted, if you hate The Offspring then this would be the worst possible way to learn the guitar, but for fans this is an awesomely complete app at a shockingly reasonable price.
The Offspring: Rock Prodigy
Universal App – Designed for iPhone and iPad
Buy Now: $ 9.99
Released: 2012-01-20 :: Category: Music
Apps mentioned in this post: The Offspring: Rock Prodigy
About: The Offspring Want to Make You a Guitar God with Rock Prodigy is a post from 148Apps
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My initial foray into the world of Rebuild began with some trepidation. I was never familiar with the
If it weren’t for the fact that the visual end of things was so off-putting, I’d imagine Rebuild would be getting even more attention than it is now. I wouldn’t say the graphics are terrible, but they’re incredibly rough around the edges. Survivors look rather odd and the in-game text for mission descriptions and other miscellaneous happenings is super-duper tiny on my 3GS screen. About the only thing that offsets the tiny interface and bland imagery is the artwork that pops up during the random zombie attacks. What can I say? I’m a sucker for intentionally rough illustration styles.
Getting drawn in to the world of RobotGladi8tor is easy. I mean look at it. It’s got the kind of gritty sci-fi atmosphere that doesn’t get much iOS love these days. With Unreal behind it, no less. Wanting to stay in this universe is another matter entirely.
It’s a shame that there are so many small irritations that hold the overall experience back. For one thing the “open world” isn’t actually all that open. There’s some exploration to be had, but those are just small detours along the main path. Plus the “world” in question is actually rather small, all things considered. At least when compared to other titles that use the open world bullet point. The controls are also fairly problematic. There’s a little lag with the controls and the visuals during fights, but they’re more of an annoyance while navigating. Swiping to look around takes forever and there’s no way to adjust the sensitivity. I’ve also gotten stuck on environmental geometry. Oh, and I’ve fallen to my death on several occasions thanks to clunky movement during “that part with the lifts.” Players will know it when they get there. Last but not least, I was extremely disappointed to find myself finishing the game within about an hour or so (and “To be continued?” Really now?). Although I suppose I just expected more because of the description. The bigger disappointment I have about the length is that there’s no incentive to play it again aside from getting higher ratings, and those aren’t even really tracked. No New Game+. No unlockable stuff. I even have to manually reset my game if I want to play through again from the beginning.
This week at
Finally, 148Apps.biz kept a brisk pace this week as well. Jack-of-all-trades
Tiny Toots is a game that requires one finger to unleash the power of wind propelled dinosaur running. Throughout each level, numerous hills are between Houston the dinosaur and the end of the stage. Holding a finger to the screen speeds Houston up on his descent from each hill while the opposite is true while climbing the obstacle. 

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There are plenty of names on the App Store that instill a sense of confidence, both in the quality of a product and the quality of the experience. Most of these names are of development teams or publishing houses. Very few of them belong to a sole individual. Reiner Knizia is one such individual, cranking out supremely clever and high-quality board/card games without fail. Reiner Knizia’s City of Secrets Skyline is certainly no exception.
I did notice that the rotation interface wouldn’t register properly on occasion. It’s works fine with small swipes, but broad gestures tend to confuse it and can even spin the board in the exact opposite direction from what was intended. It’s also somewhat disappointing that there’s a finite amount of content to enjoy, at least right now. All levels have a single solution and there’s no scoring system in place so there’s almost no incentive to replay completed puzzles. I know “56″ is a sizable number of stages, but they’re going to end eventually. I suppose I’m just bummed because I’ve been having so much fun with it and don’t want to run out of stuff to do.

